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Kaarous Aldurald
Black Hydra Consortium. CODE.
14061
|
Posted - 2015.08.11 12:14:55 -
[1] - Quote
Robert De Lyse wrote: What gives you the RIGHT to force the empire population of EvE to PvP?
It's called player freedom, look it up some time.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
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Kaarous Aldurald
Black Hydra Consortium. CODE.
14062
|
Posted - 2015.08.11 13:01:30 -
[2] - Quote
Lan Wang wrote:Kaarous Aldurald wrote:Robert De Lyse wrote: What gives you the RIGHT to force the empire population of EvE to PvP?
It's called player freedom, look it up some time. its really one sided player freedom, just sayin is all 
Not at all, they have the freedom to avoid it if they so choose. They do not have any right to demand that it cease, in any way. If they want that, they can go play Star Trek Online with the rest of the cowards.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
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Kaarous Aldurald
Black Hydra Consortium. CODE.
14062
|
Posted - 2015.08.11 13:07:59 -
[3] - Quote
Jonah Gravenstein wrote:Lan Wang wrote:Kaarous Aldurald wrote:Robert De Lyse wrote: What gives you the RIGHT to force the empire population of EvE to PvP?
It's called player freedom, look it up some time. its really one sided player freedom, just sayin is all  Not really, I do all of the carebear things and have zero problems with mission invaders or suicide gankers, mainly because I actively take steps to minimise their impact on my gameplay.
Precisely this.
What carebears (as opposed to you, which I would call a PvE player. They don't get to be called players) want is to have the ability to NOT play the game even halfway correctly, while being completely immune to other people at the same time.
That is contrary to player freedom, because what they want can only be achieved by a harsh curtailing of player freedom. And since EVE is pretty much defined and sold on player freedom, what they want is the death of the game.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
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Kaarous Aldurald
Black Hydra Consortium. CODE.
14062
|
Posted - 2015.08.11 13:12:53 -
[4] - Quote
Lan Wang wrote: I sit on the fence with both sides of this sort of thing, while you are having freedom to do what you want you are restricting the freedom of other to play your own game.
That's why it's PvP. The better player wins in a contest of opposite intents.
Since they are almost universally the inferior players, they hate that fact. That's why they argue to take the choice itself away from the other side.
Quote: yeah they can avoid it ofcourse but having to avoid something is not freedom to go where you want
Yes, it is. No one has the freedom to not have to defend themselves, however.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
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Kaarous Aldurald
Black Hydra Consortium. CODE.
14062
|
Posted - 2015.08.11 13:27:08 -
[5] - Quote
Lan Wang wrote:what i mean is wardeccing a corp and forcing them to stay in a station because thats all they feel they can do is not really player freedom, wardecs are removing freedom from a player to benefit another player. sorta thing
They still have player freedom. They are choosing to stay in station all day, that's not something forced on them except by their own mindset. But they still have the choice, even if they made a bad decision. They have options, in fact they have lots of options, the game is quite literally obscene about that kind of thing.
People who handcuff themselves should not reflect on the people playing the game correctly.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
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Kaarous Aldurald
Black Hydra Consortium. CODE.
14072
|
Posted - 2015.08.11 17:22:17 -
[6] - Quote
Bronson Hughes wrote:Mortlake wrote:Noragen Neirfallas wrote: Other kids are picking on me and stomping my sandcastle.
Have you tried peeing in your own moat? It's funny to stand back and watch the kids that come to the beach after you stamping around in it. If I get arrested after trying that at the beach, I am calling you for bail.
"Officer, someone in a videogame told me to do it!"
And then they look up EVE Online, and you're in real trouble.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
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Kaarous Aldurald
Black Hydra Consortium. CODE.
14074
|
Posted - 2015.08.11 17:56:11 -
[7] - Quote
Cobbler Khan wrote:I dont know why everyone is giving you a hard time, i 100% agree with this post
There are a ton of things to do in eve. Industry, mining, pve, pve, salvaging, exploration. Eve isnt ONLY a pvp game. How do you get ships and modules? How do you make isk? How do you get components to build stuff?
Just because a majority of players like to do pvp, doesnt make eve a "pvp only game you have to pvp or else" sure its the most popular thing to do, but there are other things to do in eve
Literally all of those either are competitive themselves, or exist to facilitate and supply PvP interactions, or both.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
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Kaarous Aldurald
Black Hydra Consortium. CODE.
14083
|
Posted - 2015.08.11 18:40:03 -
[8] - Quote
Vimsy Vortis wrote:To be honest so long as I'm getting mine I'm not super concerned about whether the other person is moaning or crying or whatever else.
At least you're honest about it.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
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Kaarous Aldurald
Black Hydra Consortium. CODE.
14093
|
Posted - 2015.08.12 08:56:34 -
[9] - Quote
Robert De Lyse wrote:wow 4 pages of hostile responses from griefers
What a surprise.
I don't see any griefers. Griefing is something strictly defined as being against the rules by CCP, and is not in evidence here.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
|

Kaarous Aldurald
Black Hydra Consortium. CODE.
14093
|
Posted - 2015.08.12 09:08:51 -
[10] - Quote
Omar Alharazaad wrote:We're bored and kinda stopped taking you seriously a while ago. So now we amuse ourselves due to you being unable to do the job. Also, no griefers in EVE, they're all playing on Minecraft public servers.
Can confirm, some little toad built a 200 block high wiener on my server last month, and somehow made it shoot sheep or cats or something out of the top constantly. I wish I was kidding.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
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Kaarous Aldurald
Black Hydra Consortium. CODE.
14166
|
Posted - 2015.08.17 14:07:18 -
[11] - Quote
Bronson Hughes wrote:I had a long quotenaught that the servers ate, so I'll just reply with this:
I 100% believe that scaling wardec fees that financially punish those who are engaged in very lopsided (i.e. large corp vs small corp), very many (more than X number as aggressor), or very long wardecs (i.e. any wardec longer than x number of months) would do wonders for hisec.
I think this would make the wardec scene more appealing for newer and/or smaller corps while still leaving them vulnerable and at the same time reign in larger corps who wardec anything that moves while still leaving them the option to do so if they're willing to pay.
I would suggest that, so long as wars are completely voluntary due to the dec dodge exploit, that wars do not need to be made any weaker.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
|

Kaarous Aldurald
Black Hydra Consortium. CODE.
14168
|
Posted - 2015.08.17 15:32:54 -
[12] - Quote
Bronson Hughes wrote:Kaarous Aldurald wrote:I would suggest that, so long as wars are completely voluntary due to the dec dodge exploit, that wars do not need to be made any weaker. I agree and I'm open to discussing this as well. I feel like the current mechanic too heavily favors defenders who don't want to fight, but some of the proposals I've read I think are too harsh. I still think you should be able to, just not as easily and consequence-free as you can now. EDIT: Say, for sake of argument, make it so that after a war is declared, corp members gain a mandatory 48 hour cooldown in order to leave corp. This would be based on when the player first attempts to leave corp (rather like a director or someone with roles), not when the war starts. This would guarantee aggressors at least 24 hours of corp membership while still leaving players able to leave the corp if they choose. Directors or those with roles could drop them immediately upon wardec notification, but wouldn't be able to leave until both the 24 hour role cooldown and the 48 hour war cooldown have passed.
My perspective on the matter remains unchanged.
The problem is incentives, and the ability to have your cake and eat it too by having the best of NPC corps and player corps at the same time. This devalues both combat oriented gameplay and entrenching a social structure, neither of which being so devalued is good for the game.
If we finally address the sacred cow and nerf NPC corps, then player corps become something worth fighting for. A large part of the problem right now is that it is simply not worthwhile to fight, and that the tools for actively not fighting are distinctly superior to literally everything else in the mechanic.
Would these suggestions destroy the typical highsec corp as we know it? Yes, but that's not just a good thing, it's a great thing. We'd be incentivizing balanced corps who actually defend themselves and play the game, and that's what EVE needs.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
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Kaarous Aldurald
Black Hydra Consortium. CODE.
14260
|
Posted - 2015.08.20 11:48:23 -
[13] - Quote
Marlin Spikes wrote:Well said Kaarous. It's almost hard to believe this insight came from code...lol
I've been saying that **** since well before I ever joined CODE.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
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